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KRUSH

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Devlog

  • New Year
    December 31, 2025 by ArRum
    We just noticed that the 4th version was lost, well, okay, now there is a 5th!!! phahpahp Yes, yes, that's the version we made: A SYSTEM for SAVING PROGRESS. Yes, yes, now the levels can be opened. ti... Continue reading
  • WE ALWAYS COME BACK
    December 07, 2025 by ArRum
    Hehehe, here's another update. We tweaked gravity, character speed, dash duration, wall-running speed, and a lot more... Honestly, I didn't really keep track, pahahaha We also started working on the g... Continue reading
  • And one more step
    August 31, 2025 by ArRum
    Added level transitions & sliding! :3 The first level drops next week. Finally!!!... Continue reading
  • The Path to Continuation
    August 17, 2025 by ArRum
    1
    #WoW
    Here we are again :3 This time, we decided to revise the camera work. Now it's section-based instead of following the character. We added a hard mode button in the settings~ But remember, only the tut... Continue reading
  • Start!!!
    August 03, 2025 by ArRum
    I implemented character controls (walking, jumping, dashing in different directions, slamming, wall sliding, and bouncing off walls), adjusted the controls, and added sounds and music. я лучший... Continue reading
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Updated 3 days ago