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KRUSH
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Devlog
New Year
December 31, 2025
by
ArRum
We just noticed that the 4th version was lost, well, okay, now there is a 5th!!! phahpahp Yes, yes, that's the version we made: A SYSTEM for SAVING PROGRESS. Yes, yes, now the levels can be opened. ti...
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WE ALWAYS COME BACK
December 07, 2025
by
ArRum
Hehehe, here's another update. We tweaked gravity, character speed, dash duration, wall-running speed, and a lot more... Honestly, I didn't really keep track, pahahaha We also started working on the g...
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And one more step
August 31, 2025
by
ArRum
Added level transitions & sliding! :3 The first level drops next week. Finally!!!...
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The Path to Continuation
August 17, 2025
by
ArRum
1
#WoW
Here we are again :3 This time, we decided to revise the camera work. Now it's section-based instead of following the character. We added a hard mode button in the settings~ But remember, only the tut...
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Start!!!
August 03, 2025
by
ArRum
I implemented character controls (walking, jumping, dashing in different directions, slamming, wall sliding, and bouncing off walls), adjusted the controls, and added sounds and music. я лучший...
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