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Devlog
Submission to Liminal Game Jam 2024
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Devlog
0.3.1
December 01, 2024
by
ArRum
Added the possibility of losing. removed the initial settings screen...
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0.3
November 02, 2024
by
ArRum
1
Redesign of door mechanisms New 3D model of the player Adding post-processing...
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0.2.1
October 16, 2024
by
ArRum
1
Adding fire to the torches Interaction with doors Showing what you can interact with Fixed the pause menu :>...
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0.2.0
October 07, 2024
by
ArRum
1
We finished the updates with the survivor!!! Now all the basic mechanics are there, and we just need to finalize the look and amenities :> Thanks for playing :>...
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0.1.3
September 26, 2024
by
ArRum
1
We've revamped the game's appearance, now it's scarier :> The sleep mechanic has been added :)...
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0.1.2
August 27, 2024
by
ArRum
1
Added sounds of menu buttons and torches Reworked generation, now there are no chasms in the middle of the corridor Added visual screemers...
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0.1.1
August 08, 2024
by
ArRum
1
Changed the furniture textures physics for doors Fixed generation, now everything is ok...
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0.1
August 08, 2024
by
ArRum
1
Menu buttons changed Collision madness in the warehouse fixed Generation redone so there is no unintended layering of corridors...
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0.0.2
August 04, 2024
by
ArRum
Added menu Fixed generation of warehouses, they are usable again Screamers appear according to new algorithm...
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0.0.1
August 02, 2024
by
ArRum
Many textures have been added Fixed doors, now open Changed fov and torch locations so they don't go through walls...
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